Monday, September 14, 2015

Personal Work - 3D Environments

And here are some "environment" things. Also an architecture thing. So many things!!?



"Surface of Titan" December 2010
Personal Work
Photoshopped in Photoshop


"Sunrise Over Aviir" July 2011
Personal Work
'Modeled', textured, and rendered in Photoshop


"1010 Camino del Gusto" May 2012
Modeled in Google Sketchup; above textures and materials done at a later date in Cinema4D


"Landscape Painting" March 2014
3D Graphics & Animation II @SFCC, taught by Peter Taussig
Cinema4D


"Agatha Plant's Laboratory" November 2014
Game Design II - Concept Art @SFCC, taught by Jeff Jedlowski
Cinema 4D, Photoshop, Sculptris



Personal Work - Character Modelling

Here's a bunch of my personal character modelling work done from the last ... two years? Three years?? Is it really already 2015?! What happened?! WHERE DID MY YOUTH AND VIGOR GO


"Tourist" June 2013
Personal Work
Sculpted in Autodesk Mudbox; Modeled, rendered and cloth sim in C4D; Painting done in Photoshop


"Hevek" December 2013
Personal Work
Sculpted in Sculptris, painted and rendered in Cinema4D


"Dana Barnham" May 2015
Game Design III - Concept Art: Final @SFCC, taught by Jeff Jedlowski
C4D, Zbrush, Sculptris, Photoshop, PaintTool SAI


"The Ditholopol" May 2015
Game Design III - Concept Art: Final @SFCC, taught by Jeff Jedlowski
C4D, Sculptris, Zbrush, Photoshop, Paint Tool SAI






Assignment Two - Value + Shape